Baron Marcus D'Alembert
Current Guild LeaderMarcus D'Alembert was the third son of a
wealthy Poldoon merchant family. Realising that his brothers were far
better at the merchant game than he, Marcus elected to travel Bereny
looking for a purpose. While he was travelling the high mountains he
fell into a crevasse where he lay for many days before a goatherd
spotted his broken body. Marcus was taken to a local Monastery and was
returned to health by the monks who taught him the basics of their
Martial Art as a form of therapy. Intrigued, Marcus stayed even after
he was fully recovered and learnt all the monks could teach him. Guild
sages have suggested that the Monastery was some form of break away
since they taught the skills of Berenian weapons as well as unarmed
martial arts.
Returning to Poldoon, Marcus realised that the ways of the Merchant
were no longer of any interest and headed into the depths of the Pits
of Poldoon from which he has rarely emerged. Along with many other
adventurers, Marcus works to keep the Pits as clear as possible of the
forces of the Antithetical Church, as well as seeking to unravel the
mysteries of the lower levels of the area.
Marcus is also noted for leading the fight against the "Creeping
Darkness" which invaded the Pits in force. Not only did he co-ordinate
the various warriors that held the line, but he led the battle from
the front.
"At one point," remarks his long time adventuring companion Lady Fern Thanatos
"he could see over three hundred of the creatures."
Baron D'Alembert's tenure as Guild Leader has been referred to by
his opponents as "liberal" and "far too open". He has taken the view
that an individual is responsible for their own actions, and that
actions speak louder than words. His time has, however, also seen the
recovery of half the Walkers Annals pages and the recapture of the
Shadowrift Citadel, the ancestral home of the Walkers Guild. |